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AFK System

BattleDash

Network Developer and Systems Engineer
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BattleDash
HELL HELL
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Hey all,

There is now a network wide AFK system!

This is mostly to clear up the player count on SMP, as it's been extremely high the last week because of SMP 2, causing lag.

If you're AFK anywhere on the network for more than 5 minutes, you'll be sent to an AFK server, when you move, you'll be sent back to the hub.

Any attempt to circumvent the system (AFK Pools, etc) is bannable and will not be tolerated.

There will soon be a queue on SMP, of about 45-50 players, since 1.12.2 seems to struggle with numbers above that mark. The AFK system will help to clear up the player count to let more players in, so we think 5 minutes is reasonable.
 
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